In this tutorial, I talk about some of the common pitfalls that developers can run into while being creative.
In today’s one-off, I talk a little bit about writing and even share a piece that I wrote a few years ago!
In this third part of GOTM, I talk about how the developers add more depth to DIcey Dungeons.
In this post, I discuss things that I am working on and where I hope to go with those things.
In the third installment of Game of the Month this month, I talk about the difficulty in Borderlands 2.
In this second post of Game of the Month, I discuss Borderlands 2’s loot system.
I give my thoughts on the difficulty in Fire Emblem.
In this first addition of Game of the Month, I explain what it is and talk about Borderlands 2.