When it comes to video games changing up mechanics over time or even just having difficulty options in the first place, sometimes people will argue what difficulty you should play on. In recent memory, Sekiro: Shadows Die Twice. Despite not having a difficulty setting, there is at least a mod that can make it easier for you. However, this spawned the, “You cheated not only the game, but yourself…” tweet that then got turned into its own meme.
With the release of Fire Emblem: Three Houses, difficulty in games is something I want to talk about. When it comes to Fire Emblem, there is both a Classic and Casual game mode. Along with that are the options of Normal and Hard. And soon, at the time of writing this, there will be a Lunatic difficulty to make things even harder.
Now, this is definitely a different case than Sekiro by the fact that these difficulties do come without moding. However, in 1990, when the first Fire Emblem released, if a character died due to your mistake, they were gone forever. This has been a common theme over the series as a whole. Eventually they decided to add the Casual mode. This means that your troops no longer die forever, they just retreat and can come back the next mission. This takes the tension out, but does provide more of a casual experience.
Some may argue that this takes away from the experience of the game, but it all depends on how you want to play it. As this is a game focused on social links and building up units to be a team specialized in your choosing, casual may just be what you’re looking for. You can treat it more like Persona 5 where you grind out battles or do things with characters you like to bring you closer.
Regardless, at the end of the day, video games are meant to be fun and Fire Emblem is exactly that. I would recommend it if you have a Switch. Now if you excuse me, I’m going to go and get tea with Edelgard and cook with Dorothea.